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  <title>Notch blog</title>
  <link>https://notchhq.app/blog/</link>
  <description>Issues and hours, in one place: guides and notes from the team building Notch.</description>
  <language>en</language>
  <item>
    <title>We replaced Linear and Everhour with one tool: 686 issues and 2,433 hours, moved in a day</title>
    <link>https://notchhq.app/blog/replacing-linear-and-everhour/</link>
    <guid>https://notchhq.app/blog/replacing-linear-and-everhour/</guid>
    <pubDate>Sat, 07 Nov 2026 08:00:00 GMT</pubDate>
    <description>How our agency moved every issue and logged hour from Linear and Everhour into one tool, what we checked before switching, and what we would do differently.</description>
  </item>
  <item>
    <title>How to track time on Linear issues: every option compared</title>
    <link>https://notchhq.app/blog/linear-time-tracking-options/</link>
    <guid>https://notchhq.app/blog/linear-time-tracking-options/</guid>
    <pubDate>Fri, 06 Nov 2026 08:00:00 GMT</pubDate>
    <description>Linear has no built-in time tracking. Here are the ways teams add it (Everhour, Harvest, Toggl Track, spreadsheets, or a tracker with time built in) and how to choose.</description>
  </item>
  <item>
    <title>How software agencies track billable hours against their work</title>
    <link>https://notchhq.app/blog/agency-billable-hours/</link>
    <guid>https://notchhq.app/blog/agency-billable-hours/</guid>
    <pubDate>Thu, 05 Nov 2026 08:00:00 GMT</pubDate>
    <description>A practical system for small dev agencies: track time on the issue, estimate in hours, review weekly, and report to clients from the same place the work happens.</description>
  </item>
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